Iore

Clérico Anão, orgulhoso Cavaleiro ao serviço da casal real dos Anões da Montanha

Description:
AC DESCRIPTION ABILITIES ATTRIBUTES ATTACKS
21 Align Gend STR 15 +2 Speed 25′ Warhammer +4 1d10+2 B
Hgt Wgt DEX 8 -1 HD 3d8 Hand Crossbow (30′/120′) +1 1d6-1 P
Size M Age CON 13 +1 Init. -1 Inflitc Moderate Wounds +5 5d8 Necro.
HP EXPERIENCE INT 10 0 SENSES
21 Class Cleric Lvl 3 WIS 16 +3 Low-Light Vision 30′
XP 2345 NL 3525 CHA 12 +1
RACE CLASS BACKGROUND SPECIALTY
Mountain Dwarf Cleric Knight Guardian
Dwarven Resilience:
Immune to poison

Dwarven Weapon Training:
Axe & Hammer

Stonecunning:
While underground, you know your depth, how to retrace your path.
You can identify the age of stonework and guess its origin.

Armor Mastery:
Proficient with Light & Medium Armor.
+1 AC when using Medium & Heavy Armor.
Divine Magic
1 st : 3/day
2 nd : 1/day

Orisons:
You know 1 minor spell.

Channel Divinity:
Heal 1d8+WIS to one creature 30′ of you, 1/day.

Domain: Sun
1 st lvl: Crusader’s Strike
2 nd lvl: Battle Psalm

When you use Channel Divinity, you can also make a weapon attack as part of the same action.

Religion:
Skill: Religious Lore +3*

Weapon Proficiency: Basic, mastial & simple missile.

Armor Proficiency: All

Weapon Attack Bonus: +2

Magic Attack Bonus: +2

Spell DC: 10+WIS
Skills:
Animal Handling +4
Diplomacy +5
Heraldic Lore +3
Religious Lore +3*

Trait: Knight’s Station
When you are in a location where there is nobility or other groups that recognize your station, you can receive accommodations and food for free for yourself and your companions.
Defender:
When a creature within 5′ of you is attacked while you are wielding a shield, you can impose disadvantage on the attack as a reaction.

Hold the Line:
When a creature of your size or smaller moves into your reach while you are wielding a shield, you can use a reaction to cause the creature to lose the rest of its move.
SPELL SLOTS
Magical Atk +5 1 st 2 nd 3 rd 4 th 5 th 6 th 7 th 8 th 9 th
Save DC 13 3 1
SPELLS KNOWN/PREPARED
MINOR
Death’s Door (touch, stabilize a dying creature)

1 ST
Turn Undead* (undead creatures within 20′ can’t attack or move closer, Wis negates)
Crusader’s Strike* (weapon attack, +2d6 holy damage, 1d6 holy damage in a miss)
Divine Favor (+2 to checks and attacks, 1 minute, you can also attack or use a minor spell)
Healing Word (50′, heals 1d6, you can also attack or use a minor spell)
Shield of Faith (50′, half-cover: +2 AC, 1 minute)

2 ND
Battle Psalm* (50′, chosen creatures deal +3 holy damage in melee, 1 minute or until you cast another spell, you can also attack or use a minor spell)
Inflict moderate wounds (magical attack, hit: 5d8 necrotic damage, miss: half)

* Always prepared
EQUIPMENT & TREASURE
Plate Armor (AC 18) 1
Magic Shield (+2 AC) 1
Warhammer (1d8 B → 1d10 by Dwarven Weapon Training) 1
Hand Crossbow (1d6 P) 1
Crossbow Bolts 50
Traveller’s Clothes 1
Holy Symbol of Moradin 1
Adventurer’s Kit
backpack, mess Kit, 50 ft. hempen rope, tinderbox, 10 torches, 6 rations, waterskin
1
Signet Ring 1
Sealing Wax 1
Healing Potion (1d8) 3
Potion of Strength (STR grows to 18) 1
Bio:

Iore

The Caves of Chaos TheDungeoneer PauloR