Renly

High Elf Wizard, o seu conhecimento arcano é tão vasto como o seu desejo de encontrar um discípulo

Description:
AC DESCRIPTION ABILITIES ATTRIBUTES ATTACKS
11 Align CN Gend STR 8 -1 Speed 30 ′ Quarterstaff +3 1d8+1 B
Hgt 4′5 Wgt 115 DEX 13 +1 HD 3d4 Magic Missile (100′) auto 1d4+1 Force
Size M Age 123 CON 14 +2 Init. +1 Shocking Grasp +6 1d8+4 Elec*
HP EXPERIENCE INT 17 +3 SENSES Ray of Frost (100′) +6 1d6+3 Cold*
17 Class Wizard Lvl 3 WIS 12 +1 Low-Light Vision 30′
XP 2445 NL 3525 CHA 10 0 Keen Senses
RACE CLASS BACKGROUND SPECIALTY
High Elf Wizard Sage Magic User
Keen Senses:
You have advantage on perception checks.

Elf Weapon Training:
Longsword & Bows

Free Spirit:
You are immune to the charmed condition and sleep effects.

Trance:
Instead of sleeping, you meditate for 4 hours a day.

Cantrip:
You know 1 Wizard minor spell.
Arcane Magic
1 st : 4/day
2 nd : 2/day

Cantrips:
You know 3 minor spells.

Arcane Knowledge:
Skill: Magical Lore +7*

Spellbook:
1 st : 8
2 nd : 3

Weapon Proficiency: Dagger, sling, quarterstaff & light crossbow.

Armor Proficiency: None

Weapon Attack Bonus: +2

Magic Attack Bonus: +3

Spell DC: 11+INT
Skills:
Forbidden Lore +6
Historical Lore +6
Undead Lore +6
Magical Lore +7*

Trait: Researcher
When you fail to learn or recall a piece of lore, you always know where and from whom you can obtain it.
Arcane Dabbler:
You know 2 Wizard minor spells.

Find Familiar:
You can bond with a familiar by mastering and performing a special ritual.

Raven (mimic simple sounds)
AC: 12
HP: 9 (2d8)
Speed: 5′ (fly 25′)
Str -4 Dex +1 Con -2
Int -4 Wis 0 Cha -4
Raven
SPELL SLOTS
Magical Atk +6 1 st 2 nd 3 rd 4 th 5 th 6 th 7 th 8 th 9 th
Save DC 14 4 2
SPELLS KNOWN/PREPARED
MINOR
Detect Magic (20′ cone)
Light (one object, 20′ sphere of bright light, 40′ shadows, 1 hour or until recast)
Magic Missile (1d4+1 Force)
Ray of Frost (100′ attack, 1d6+3 cold, -10′ to speed)
Shocking Grasp (5′ attack, 1d8+4 lightning)
Mage Hand (50′, 30′ speed, 10 pounds, one minute)

1 ST
Alarm (20′ sphere, alerts you when creatures enter, 8 hours)
Burning Hands (15′ cone, 4d4 Fire, Dex halves)
Comprehend Languages (1 hour; ritual: 25 gp)
Shield (personal, half-cover (+2 AC), 10 minutes)
Sleep (20′ emanation, affects 3d8 HP)
Ray of Enfeeblement (50′ attack, 4d6 necrotic, 2d6 on a miss)
Charm Person (50′, charms for one hour, Wis negates)
Thunder Wave (15′ cone, 2d6 Thunder and pushed 15′, Dex halves)

2 ND
Arc Lightning (100′, 5d6 lightning damage to 1 st target; 20′, 2d6 to 2 nd target, Dex halves both)
Melf’s Acid Arrow (100′ attack, hit: 4d8 acid damage & 2d8 at the end of its next turn, miss: 2d8 acid damage)
Web (50′, 20′ cloud, creatures inside or that enter are restrained, Dex negates, Str check ends)
EQUIPMENT & TREASURE
Schollar’s Robes 1
Quarterstaff (1d8 B) 1
Adventurer’s Kit
backpack, mess Kit, 50 ft. hempen rope, tinderboxe, 10 torches, 6 rations, waterskin
1
Belt Pouch 1
Healing Potion (1d8) 2
Potion of Etherealness 1
Bio:

Renly é um high elf fora do normal. estuda afincadamente todos os assuntos da Arcana e tem um coração aventureiro. Apesar se ser uma pessoa com uma atitude contrária e céptica (CN)em relação ao que é esperado de um indíviduo de uma Raça Superior é uma pessoa de boa fé, embora não o menifeste abertamente. Prefere ignorar a razão e agir no momento.

Encontrou os seus presentes companheiros enquanto viajava em busca de artefactos arcanos lendários. como a pedra de Alvozar, um famoso membro da sua comunidad e, que foi bastante poderoso e era um talentoso artífice de items com propriedades mágicas. Diz-se que a Pedra de Alvozar aumenta a capacidade de compreensão da Arcana do seu detentor, assim como o seu poder. A certa altura Alvozar desapareceu. e Renly procura pistas da localização do seu túmulo, isto se não estiver ainda vivo…..

Renly

The Caves of Chaos TheDungeoneer DanGwanCie