The Caves of Chaos
Clérico Anão, orgulhoso Cavaleiro ao serviço da casal real dos Anões da Montanha
|Hgt||Wgt||DEX||8||-1||HD||3d8||Hand Crossbow (30′/120′)||+1||1d6-1 P|
|Size||M||Age||CON||13||+1||Init.||-1||Inflitc Moderate Wounds||+5||5d8 Necro.|
|21||Class||Cleric||Lvl||3||WIS||16||+3||Low-Light Vision 30′|
Immune to poison
Axe & Hammer
While underground, you know your depth, how to retrace your path.
You can identify the age of stonework and guess its origin.
Proficient with Light & Medium Armor.
+1 AC when using Medium & Heavy Armor.
1 st : 3/day
2 nd : 1/day
You know 1 minor spell.
Heal 1d8+WIS to one creature 30′ of you, 1/day.
1 st lvl: Crusader’s Strike
2 nd lvl: Battle Psalm
When you use Channel Divinity, you can also make a weapon attack as part of the same action.
Skill: Religious Lore +3*
: Basic, mastial & simple missile.
Animal Handling +4
Heraldic Lore +3
Religious Lore +3*
: Knight’s Station
When you are in a location where there is nobility or other groups that recognize your station, you can receive accommodations and food for free for yourself and your companions.
When a creature within 5′ of you is attacked while you are wielding a shield, you can impose disadvantage on the attack as a reaction.
When a creature of your size or smaller moves into your reach while you are wielding a shield, you can use a reaction to cause the creature to lose the rest of its move.
|Magical Atk||+5||1 st||2 nd||3 rd||4 th||5 th||6 th||7 th||8 th||9 th|
|Death’s Door (touch, stabilize a dying creature)|
|Turn Undead* (undead creatures within 20′ can’t attack or move closer, Wis negates)|
|Crusader’s Strike* (weapon attack, +2d6 holy damage, 1d6 holy damage in a miss)|
|Divine Favor (+2 to checks and attacks, 1 minute, you can also attack or use a minor spell)|
|Healing Word (50′, heals 1d6, you can also attack or use a minor spell)|
|Shield of Faith (50′, half-cover: +2 AC, 1 minute)|
|Battle Psalm* (50′, chosen creatures deal +3 holy damage in melee, 1 minute or until you cast another spell, you can also attack or use a minor spell)|
|Inflict moderate wounds (magical attack, hit: 5d8 necrotic damage, miss: half)|
|* Always prepared|
|EQUIPMENT & TREASURE|
|Plate Armor (AC 18)||1|
|Magic Shield (+2 AC)||1|
|Warhammer (1d8 B → 1d10 by Dwarven Weapon Training)||1|
|Hand Crossbow (1d6 P)||1|
|Holy Symbol of Moradin||1|
backpack, mess Kit, 50 ft. hempen rope, tinderbox, 10 torches, 6 rations, waterskin
|Healing Potion (1d8)||3|
|Potion of Strength (STR grows to 18)||1|